Narrative
Experiences
Worldbuilding, Folklore Systems
and Emotional Storytelling
A long-form narrative universe built from historical research, European magical folklore, belief systems and the design of coherent fictional cosmologies.
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Animism, ancestry, cycles, instinct, reciprocity and the bond between human life and the living world.


Transcendence, myth, ritual order, spiritual meaning and the danger of institutionalised fear.


Reason, archive, pact, language, memory and the risk of emptying the world of meaning.

None of these forces is good or evil.
Each is necessary. Each becomes dangerous when it tries to rule alone.
The Core of the
Narrative System
This saga begins with a broken boundary.
When the balance between the Sacred, the Earth and the Human collapses, the Void enters: not as a monster, but as the loss of meaning, identity and human depth.
Built from European folklore, medieval belief and spiritual cosmology, this universe treats the supernatural as a coherent system of rules, consequences and forgotten pacts.
At its centre lies one question:
What allows a human being to remain human?
Research
Foundation
This universe emerges from more than fifteen years of study into European magical folklore, ecstatic journeys, witch-flight traditions and medieval belief systems.
Rather than decorating fantasy with historical references, it builds fiction from the internal logic of belief: how people understood the invisible, feared it and gave it meaning.
The Works
Las Trece Campanadas
A Victorian historical fantasy novel set in Edinburgh, where impossible crimes, spiritualist practices and forgotten European folklore reveal a deeper structure beneath reality.
The novel combines historical investigation, emotional storytelling and long-form worldbuilding through a completed manuscript designed as the entry point into a wider narrative universe.
Visit Project WebsiteLa Plaga de las Tres Leyes
A medieval prequel set in 1344, where the balance between the Sacred, the Earth and the Human begins to fracture through plague, persecution, sacrifice and the first visible collapse of the Fence.
This second work expands the philosophical and historical foundations of the saga, moving from Victorian spiritualism into medieval belief, institutional fear and the older layers of European magical thought.
Narrative Architecture
The project treats storytelling as system design: rules, emotional progression, symbolic consistency, character function, historical logic and long-term narrative continuity.

A coherent metaphysical structure beneath the fictional world.

Characters, objects, names and symbols crossing different historical periods.

Meaningful stakes built through fear, loss, wonder, sacrifice and recognition.

Historical and folkloric material transformed into narrative logic, not decoration.
A Narrative IP with Literary,
Audiovisual and Interactive Potential
The result is a narrative IP with literary, audiovisual and interactive potential: a world designed for novels, cinematic storytelling, visual development and future narrative experiences.
Its strength lies in the combination of documented folklore, historical atmosphere, philosophical structure and emotional storytelling.
Read an Excerpt
Download a short excerpt from the narrative universe. The original manuscript is written in Spanish. This English version is provided only as an AI-assisted portfolio translation.
Download AI-Translated ExcerptTranslation Note
This excerpt was translated with AI. It communicates plot, tone and structure, but does not fully preserve the literary nuance, rhythm, voice and human texture of the original Spanish prose.
The original manuscript is not available for public download.
